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čtvrtek 13. listopadu 2008

New DotA - version 6.57b

www.GetDota.com Local Mirror

6.57b:
=======
* Fixed a few critical bugs that could cause some abilities to malfunction

Full changelog for map version 6.57

pondělí 13. října 2008

New DotA - version 6.56

www.GetDota.com Local Mirror

Changelog for map version 6.56

* Improved various different areas of the terrain
* Fixed a very old exploit that was recently discovered with Roshan
* Fixed a rare bug that could cause revives to malfunction
* Some performance improvements
* Tweaked Sentinel and Scourge tower bounty sharing mechanism slightly

* Improved Magic Stick a little
* Slightly reduced gold cost on Dust of Appearance
* Decreased Assassinate cooldown from 30/20/10 to 20/15/10 seconds
* Slightly Improved Death Prophet's base movement speed
* Improved Lucifer's cast animation point
* Lowered Admiral Proudmoore's starting Strength
* Slightly reduced slow duration and increased manacost on Torrent
* Tweaked the scaling of Tidebringer's AOE
* Nerfed Untouchable a bit

* RD selection area now becomes unexplored after the pick phase is over
* Terrain and Minimap elements are now visible at the start by default
* Fixed using courier's Drop Item ability to drop Runed Bottle and items in cooldown
* Moved the Tavern locations
* Circles of Power are now usable only when you buy a hero
* Added some new juke spots
* Fixed a few other exploits and bugs
* Fixed a bug with some icons on lower resolutions
* Fixed a small issue with Magic Stick visual effect
* Fixed Lina's model (246662)
* X Marks The Spot no longer recalls the target if he becomes magic immune
* Fixed an issue with Leoric's crown
* Added some new doodads
* Fixed some AI issues with Phase Boots
* Fixed some issues with Tidebringer not going into cooldown against Siege units
* Fixed various parts of the terrain where you could get stuck using the new TP scroll

pátek 8. srpna 2008

New DotA - version 6.54b

www.GetDota.com Local Mirror

Changelog for map version 6.54b

* Added extra dynamic replay data to help replay parsers present in-game data (see below)
* Rebalanced Invoker (see below)
* Reworked Shadow Priest (see below)
* Various changes to Phantom Lancer and Spirit Lance (see below)
* Changes to Aphotic shield and Borrowed Time (see below)

* Improved hero selection process in RD
* Added hotkeys for recipe stores
* Changed Elder Dragon Form MS Bonus from 10/35/60 to a constant 25
* Changed Freezing Field mechanics a bit. The slow now comes from the area rather than the explosions. Changed the distribution method on Freezing Field as well
* First Blood bounty is shared with the team if Sent/Scourge get the last hit
* Untouchable now triggers off being targeted by attacks or spells
* Rewrote Avalanche to fix various minor bugs
* Decreased Inner Vitality cooldown from 30 to 25 seconds
* Lowered Clockwerk's strength gain
* Lowered early damage on Rocket Flare
* Added Internationalized text support for GameScore Board, EndScore Board and Observer Board
* Added extra data to end of replay (Player Gold, Assists, Neutral CS, Items)
* Improved Bloodrage a little
* Lowered base armor on Lycan's Wolves from 5 to 2
* Minor reduction to Clockwerk's base armor
* Rewrote Maledict for some optimizations
* Toss no longer uses manacost/cooldown if you make an invalid cast
* Toss now seeks its target
* You can now only -kickafk allied afk players
* Temporarily undid the movability of items in cooldown while some issues are being fixed
* Phantom Lancer's images now create a dummy Spirit Lance effect when the primary casts it
* Player turn indicator for RD is made clearer
* Added extra orb effect notations to items and abilities (228748)
* Blur visual effect is now applied only to enemies (190092)
* Changed the name and icon for Flask of Sapphire Water (206885)
* Illuminate wave now gives vision (226661)
* Rewrote Devour. It now shows progress bar overhead and doesn't reveal you (217291)
* Sentinel Ancients buildings are now in rooted model form (216494)
* Added a new fun mode -mi(miniheroes) that creates the hereos at half size
* Added a new command to customize water color for local player (-water red, -water blue, -water green or -water default)
* Displayed gold animation for First Blood bounty
* Winners are now displayed in Warcraft's score screen (234657)
* Dummy lineup units in RD now show player name
* Improved Acid Spray visual effect
* Increased Spin Web visual transparency
* Increased the size of the recently added $ symbol for observers and replays
* New Sonic Wave visual effect
* New Maledict visual effect
* New Freezing Field visual effect
* New Black Hole visual effect
* New Spirit Lance visual effect
* New Flask of Sapphire Water visual effect
* New visual effect for units with Poison Nova buff
* New Weave cast visual effect
* Updated Hookshot tooltip
* Fixed a bug with casting March of the Machines on a cliff (DonTomaso)
* Fixed a bug with Feral Heart and swapping or repicking
* Fixed a minor bug with Grow
* Fixed a bug with Infest and Refresher-Necronomicon
* Fixed a bug with Melting Strike on Invoker
* Fixed a bug with Timewalk and Power Cogs
* Fixed a minor bug with Expulsion
* Fixed a rare glitch with Time Walk
* Fixed Armlet typo
* Fixed a rare bug with Borrowed Time where it sometimes doesn't use cooldown when triggered
* Fixed Battle Hunger buff tooltip
* Fixed Bottle activating Mana Leak
* Fixed Enchant on neutral creeps with initially reduced mana
* Fixed Feral Heart buff level tooltip
* Fixed -fs text bug introduce last version
* Fixed -kickafk warning text not showing up
* Fixed some issues with Hookshotting someone near trees
* Fixed some targetting bugs with Lucifer
* Fixed Stifling Dagger not working properly when it hits a fogged unit
* Fixed various other tooltip errors


++ Invoker Changes:
- Invoke levels at 2/7/12/17 with cooldown from 30/30/15/5 to 30/25/12/5 and manacost from 20/40/60/80 to 20/50/80/110
- Sunstrike: cooldown 60->30, manacost 250->175
- Deafening Blast: cooldown 25->40
- Chaos Meteor: cooldown 30->70
- Forge Spirit: cooldown 70->30, manacost 200->75, casting with ones already on field kills old ones. Improved visual look slightly. If both elements are level 4 or higher, double spawn.
- Tornado: Airtime from 0.4/0.7/1.0/1.3/1.6/1.9/2.2 -> 0.6/0.85/1.1/1.35/1.6/1.85/2.2 Same final damage, 120 starting damage instead of 190
- Alacrity: Is now WWE, cooldown 20->15 Duration 5->6, manacost 125->50, Original IAS: 40/60/80/100/120/140/160. New IAS: 30/40/50/60/70/80/90. It now gives damage as well: 20/30/40/50/60/70/80.
- EMP: changed to pure Wex ability, WWW. 0.5 HP lost for each mana drained. Tweaked various other aspects such as cast range and manacost.
- Ice Wall: Rescaled duration from 4->10 to 3->12. Improved Exort based damage from 5/10/15/20/25/30/35 to 6/12/18/24/30/36/42

++ Shadow Priest:
- Changed Shallow Grave completely. It is now a basic ability
- Changed how Weave works. It is now an ultimate
- Reduced Shadow Priest's cast point
- Shadow Wave can now bounce back to you at the last wave if you are in range. Also added an extra bounce at level 3 and 4

++ Phantom Lancer:
- Reworked Spirit Lance
- Phantom Lancer images now create a dummy Spirit Lance effect when the real one casts it
- Lowered Doppelwalk invisibility duration from 12 to 8
- Increased and Standardized all Phantom Lancer images' percentage of damage taken
- Lowered maximum image count

++ Abaddon:
- Improved how Borrowed Time works and increased cooldown
- Reworked Aphotic Shield stats

6.54b: Fixed an exploit with Borrowed Time

čtvrtek 10. července 2008

New DotA - version 6.53

www.GetDota.com Local Mirror

Changelog for map version 6.53

* Added a new Sentinel Hero (Goblin Clockwerk)
* Localized script text to allow cross-language compatibility
* Completely reworked and improved the way RD hero picking is done
* Imported a temporary rune model to replace the default one until the death animation in 1.22 is fixed (thanks PGRu-Unexpect3D)
* Reworked Lycanthrope a bit

* Removed the "undroppable while in cooldown" mechanism added a long time ago to prevent item abuses. This mechanism is no longer needed as of Warcraft patch 1.22
* Improved Fire Panda's movement speed per level
* Observers and replays now see a $ symbol above a dying creep when a player gets gold for killing a unit
* Improved Drow's Marksmanship slightly
* Increase AOE on Dispersion
* Lowered Soul Keeper's base movement speed and increased cast point
* Improved Stifling Dagger
* Improved Open Wounds a little
* Decreased Mana Void's cooldown
* Lowered Infest manacost

* Fixed a minor bug with the order of the heal and damage operation on Purification when combine with Aphotic Shield on a nearby enemy
* Fixed a bug with Magic Immunity and Haunt
* Fixed a bug with Song of the Siren and Berserker's Call
* Fixed a bug with selling Aghanim's Scepter
* Fixed a minor bug with Soul Assumption and buying items
* Fixed a bug with Magic Immunity and Strygwyr's Thirst
* Fixed Berserker's Call interaction with Neutrals at night
* Fixed Stout Shield hotkey conflicting with Kelen's Dagger in the Goblin Shop
* Fixed a bug with Shackles and Berserker's Call
* Fixed a bug with Magic Immunity and Sand Storm
* Fixed Mana Leak to not trigger off of Exort/Quas/Wex
* Fixed -ah for observers

* Added Tavern colors (218144)
* Added a new blink animation for Antimage
* Improved Magic Missile cast effect (170262)
* Added a visual effect for when Dispersion is damaging units
* Improved Shapeshift animation (186555)
* Improved Chaos Knight's Blink Strike cast effect (222605)
* Added new icon for Ethereal Jaunt (227376)
* Added a visual effect when Necrolyte regains mana with Sadist
* Swapped icon positions of Sange and Yasha in the recipe shop
* Added a new Balanar hero story (by Grujah.Noob)
* Added a new Lina Inverse hero story (by Wyvernoid)
* Added a new Medusa hero story (by Inferno[DK])
* Added a new Sand King hero story(by Yousuckatdota)
* Added a new Shadow Priest hero story (by miel09)
* Added a new Warlock hero story (by Inferno[DK])

středa 2. července 2008

New DotA - version 6.52e

www.GetDota.com

6.52e Changelog:
=================
* Fixed some critical bugs introduced in the 1.22 patch

čtvrtek 19. června 2008

New DotA - version 6.52d

www.GetDota.com

6.52d Changelog
================
* Fixed a major exploit that has been discovered very recently

Notes: Both 6.53 and the official map translation project (Korean/Chinese/Russian for now) are almost ready.

středa 21. května 2008

New DotA - version 6.52c

www.GetDota.com Local Mirror
Rychlý update. Jen jeden bug v SD módu.

úterý 20. května 2008

New DotA - version 6.52b

www.GetDota.com Local Mirror
Žadné významné změny.

6.52b Changelog
================

* Changed some bounty values on Transmuted neutral creeps when using Hand of Midas
* Significantly lowered Ancient of Lore and Temple of the Damned’s armor and increased their HP regeneration (15->5 armor, 2.5->20 HP/sec)
* Fixed a minor bug with Juxtapose
* Fixed some bugs with -pm
* Fixed a bug with capturing a rune using a Bottle from a leaver
* Fixed a minor bug when trying to form Satanic on courier.
* Infest now properly dispels buffs when you go in a unit
* Fixed Marksmanship hotkey
* SinglePlayer’s test commands -lvlup and -refresh now work for multiple heroes
* Siege units now get a minor bonus when the respective range rax (Temple of the Damned/Ancient of Lore) is destroyed
* Fixed Meepo with Aegis of the Immortal
* Fixed some aggro problems with one of the scourge neutral camps
* Fixed an issue with buying an item on a unit as it was dying that resulted in a tome version of the item appearing
* Fixed multiple Dagons with different levels not sharing cooldown
* Fixed a bug with Sandstorm that caused various game glitches with Blackhole and Spectral Dagger
* Fixed a potential suicide issue with Fatal Bonds
* Fixed a minor glitch with Maelstrom triggering Perseverance’s cooldown
* Improved cast range and cooldown on Plague
* Changed Soul Rip allied damage to hp loss to prevent it from dispelling consumables
* Improved damage progression on Slithereen Crush
* Fixed a bug with Morphling in -dm when spawning with melee bashers
* Fixed the recent Morph not transfering stats at proper speed at levels 2 and 3 (DonTomaso)
* Increased Howl’s duration
* Fixed a bug when combining -sd and -du game modes
* Fixed -music from affecting other players
* Removed leaver hero icon when using -kickafk
* Lowered Bounty Hunter's Wind Walk cooldown
* Fixed an exploit with Time Walk
* Fixed an old rare bug involving Sprout and Spirit Bear
* Fixed a potential bug when healing with Bottle near the fountain
* Fixed a bug with captured rune not expiring when using allied shared Bottle
* Fixed a bug with Spirit Bear dying with bottle in -dm

středa 30. dubna 2008

sobota 23. února 2008

New DotA - version 6.51

www.GetDota.com Local Mirror

6.51 Changelog
===============
* Fixed a bug with Kellen's Dagger that caused it to sometimes not get disabled when hit
* Fixed Land Mines tooltip
* Increased cast range of Kelen's Dagger
* Undid previous Bottle changes. Bottle now works as follows: Costs 600 gold, does not require mana to refill, auto-fills it when you are near fountain, rune refills it to full, resells at 50% like normal, purchasable at base only, regenerates less than previously, has no usage cooldown.
* Fixed Medusa's Mana Shield from triggering Essence Aura
* Fixed Searing Arrows' tooltip
* Changed Hyperstone purchase hotkey to fix a conflict
* Fixed a bug with Invoker when creating illusions
* Updated Kelen's Dagger tooltip
* Undid some of Morphling's base damage buff from last version
* Fixed Bloodrage tooltip
* Fixed Pulse Nova and Invoker's Reagents from triggering Last Word
* Smokescreen interrupts teleportation once again
* Color coded Invoker's spell descriptions (203050)
* Improved Sange's percentage and Yasha's percentage, and lowered the recent buff on S&Y a little
* Fixed Vladmir's Offering sell cost
* Increased Counter Helix chance by 2%
* Minor bonus armor in True Form
* Improved the effect timing on Split Earth (187877)
* -swapcancel code is triggered when a swap is successful (to prevent other accidental swaps)
* Improved Shuriken Toss cast range
* Added new Backtrack icon (183079)
* Changed Battlefury recipe slightly
* Lowered Poof casting time from 2 to 1.5 seconds
* Lowered Elder Dragon Form's manacost and cooldown a little
* Added neutrals field to -cs
* Changed Phantom Edge's secondary ability from evasion to magic resistance
* Replaced Phantom Assassin's Shadow Strike with a different similar ability (132694)
* Fixed a minor coding bug with Time Lapse
* Fixed Impale based spells from moving Juggernaut during Omnislash
* Added new icon for Melting Strike
* Reduced some lag with Invoker
* Fixed level 1 March of the Machines doing slightly less damage than intended
* Removed stock cooldown on Ironwood Branch
* Added a new system that tracks when you help an ally kill a hero (no gameplay ramifications at this point)
* -swap is now allowed in -sd
* Fixed some minor neutrals' vision and pathing glitches
* Lowered level 1 and 2 cast range on Replicate
* Lowered Phantom Assassin's cast animation time
* Fixed a bug with Exorcism's cooldown after leveling Witchcraft
* Fixed some issues with -ah
* Refined how some kill related messages and sounds are shown
* Increased mana regeneration on Perseverance by 25%
* Lowered Buriza recipe by 250 gold
* Changed Voodoo Restoration to heal over a smoother interval (same total regen)
* Lowered Manta Style's cooldown a bit
* Fixed a bug with Voodoo Restoration and Impales
* Fixed a bug with invoker in -spreverse
* Fixed some inconsistencies with tower visions (TheLoneWolf14)
* Increased duration of Lycanthrope's wolves a bit and allowed them to attack air
* Temporarily disabled -unstuck command

www.GetDota.com Local Mirror

pondělí 18. února 2008

DotA Tournament #4 - Last Hitting Contest

Na oslavu konce dlouhého čekání na novou mapu jsem si pro vás připravil tento malý turnaj. Nebude ani turnaj jako spíše srovnání výkonu všech zúčastněných týmů. Výjimečně nebudete hrát tým proti týmu, ale 2v0 na 20minut. V tomto časovém limitu musíte nasbírat co nejvíce creep killů / deny / věží. Jakmile herní časomíra ukáže 20:00, hra se pozastaví a sečte se skóre obou hráčů - creep kill za 2body, creep deny za 3body, věž za 20bodů, věž deny za 30bodů (jestli vůbec půjde :), neutrálové za 2body a bonus za zničený Trůn 40bodů. Deny skillem hrdiny se nepočítá (Lich, Bone, Enigma...). Hraje se na všech lajnách, ne Only Mid. Mód AP, mapa 6.50b. Žádná omezení nejsou, oba hrdiny si můžete vybrat jaké chcete. Předměty mít jaké chcete. Dokonce i pooling je tentokrát možný - dělejte si prostě co chcete, jen využívání bugů (pokud o nějákém víte:) se nesmí. Hostuju (nebo alespoň dohlížím) vždy já. Pokus máte jenom jeden. REGISTRACE UKONČENA. 18.2. výhlásím vítěze, první tři místa samozřejmě dostávají body do žebříčku (4/2/1).

Přihlášené týmy
1. Department of Death
[D0D]: [D0D]Miky, [D0D]Azamath
433 bodů - REPLAY
2. Nitra Sturova
[Nrs]: [s]umo, [h]aluz
526 bodů - REPLAY
3. m4cky
[MY]: MACKA_skakava, maLuCkyMi
573 bodů - REPLAY
4. Tannenbaum
[rTb]: Ipex, rygol
795 bodů - REPLAY
5. Uchiha
[gjg]: Uchiha_piwko, Uchiha_gandalf
564 bodů - REPLAY

Vítězové
1. místo - rTb - 4 body
2. místo - MY - 2 body
3. místo - gjg - 1 body

Průběžné výsledky sezóny.

pátek 8. února 2008

New DotA - version 6.50b

A very quick update.

6.50b Changelog
===============
* Fixed a bunch of bugs reported

www.GetDota.com Local Mirror

čtvrtek 7. února 2008

středa 30. ledna 2008

Důležité oznámení

Od pátku 1.2. tady týden nebudu. Než propadnete masové panice a začnete si rvát své poslední vlasy, tak vězte, že vaše zápolení v nekonečné bitvě dobra a zla může s radostí a nerušeně pokračovat :) K domluvě můžete použi komentáře, chat napravo, ICQ (pár jsem jich rozdal). Jistě najdete někoho, kdo bude schopen hostovat: člen jiného týmu, náhodný neznámy na Xpamu :), náhodný známý na Xpamu, jeden z týmů, pokud to druhému nebude vadit. Důležité je mi poté poslat replay (bez něj nebude zápas uznán!) a seznam banů hrdinů. Věřím, že to bezvadně zvládnete a já se vrátím jen k vyhlášení vítěze :) GLHF

DotA Tournaments Ladder


PoziceBodyTag TýmuJméno Týmu
15rTbTannenbaum
2442Clan 42
32cSfczech Silesia forces
32MYm4cky
51sP'Spojitej Přeblbovač
51gjgUchiha

úterý 29. ledna 2008

DotA Tournament #3 - 2v2 Tower Special

Nový 2v2 DotA Turnaj, který bude velice výjimečný. Pravidla jsou stejná a hraje se do tří zničených věží, ale nebude se hrát pavouk, nýbrž každý s každým a nepočítají se výhry, ale zbylé HP zůstalých věží, které se převedou na bodový zisk za hru. Vítěze turnaje určí celkový součet bodů ze všech zápasů. Nezáleží tedy na tom jen vyhrát, ale rovněž co nejlépe bránit své věže, aby byl bodový zisk, co největší. REGISTRACE UKONČENA!! Turnaj je pro svůj systém každý s každým limitován pouze pro 5 týmů!!. Pruběžné výsledky a replaye postupně v tomto postu. Bodové hodnocení do žebříčku bude 4/2/1 bod za 1./2./3. místo.

Přihlášené týmy
1. czech Silesia forces
[cSf]: cSf.CruS, PavlYk
2. Tannenbaum
[rTb]: Ipex, rygol
3. No Name
[NN]: Mrkvel, signus
4. Spojitej Přeblbovač - ODSTOUPILI
[sP']: Nouzer, Staflicek
5. Department of Death
[D0D]: [D0D]Saron, [D0D]Miky, [D0D]Phonex

cSf vs rTb : 24.1. 17:30 : Xpam - rTb Wins - 4383 - REPLAY
Ban Pick
Ban Pick

cSf vs NN : 29.1. 17:00 : Xpam - NN Wins - 3080 - REPLAY
Ban Pick
Ban Pick

cSf vs D0D :

rTb vs NN :

rTb vs D0D : 29.1. 21:00 Xpam - D0D Wins - 2756 - REPLAY
Ban Pick
Ban Pick

NN vs D0D :

sP' vs D0D : 27.1. 13:00 : Xpam - sP' Wins - 4500 - REPLAY
Ban Pick
Ban Pick

Tour3